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Retopology & UV Unwrapping for Standoff 2

Here is our work on the retopology and UV unwrapping of models for the mobile first-person shooter game, Standoff 2 by Axlebolt. Our goal was to optimize the models while preserving the original shape and silhouette, all within a specific range of 20k-25k tris.

This was a challenging but interesting project, and we're grateful to have had the opportunity to contribute to the development of such a great game. A special thanks to everyone who worked on this project with us.

https://play.google.com/store/apps/details?id=com.axlebolt.standoff2&hl=en_US
https://axlebolt.com

Date
April 22, 2024